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![]() ![]() As it is now, you have a little black arrow (more on that in a sec) pointing in the direction you’re facing, and when you press ‘Y’ it sets a trap a decent distance away from the player in that direction. When playing with a controller, the small traps you set with ‘Y’ during the day could be set in a better way. If it's important for other maps (or something you really feel is necessary), could we please get an option in the settings to turn it off? I'm not kidding, it *really* bugs me. I want it gone I'd settle for it being about 90% smaller. I've only played on two maps so far, but neither of them is in any way large enough to get lost, so I don't understand why the house icon is there, nor, especially, why it's so dang big. I mentioned this when I left feedback for the demo during Next Fest, but I don't understand the reason for the house bubble/pointer thing. ![]() I think it’s actually too much fun - I was supposed to get a lot of things accomplished this weekend. Our fingers are crossed and we're doing our best to make sure our 1.Once again, I need to start with saying I am having so much fun playing Voltaire. The Early Access period has been amazing to be able to integrate features straight from our player's feedback, but we would still need to have the game be noticed by more players in order to have the resources necessary to pull off an online integration. This means that we are very dependent on player support in order to be able to push the game into the best version it could possibly be, and adding the online multiplayer functionality does require a hefty amount of time and funding. We agree that Voltaire would be amazing to experience online with friends, and would absolutely love the opportunity to bring online co-op into the game, but we are only a tiny team of 4 developers behind the curtain. Hello! I'd love to clarify a bit further on the subject :) and split screen isnt really viable anymore. ![]() this is the perfect game to play with friends. Originally posted by Obsidian6236:no idea why this isnt already online co op. ![]()
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